The 75mm and 6 pounder cannons on airplanes have had their explosive damage reduced to approximately equal the effectiveness of the BK37 Stuka cannons in damage per second.Additionally, some direct hit damage present on some bombs has been moved to the explosion damage in order to achieve better damage consistency. This change affects both armor and infantry targets. These curves now give more predictable damage levels depending on proximity to a target. New damage curves have been implemented for all large and medium bombs.Fixed an exploit that enables players to use tanks during the “waiting for players” phase.The “Camera Roll” option now works with the Blenheim planes.Fixed an exploit related to the resupply stations for vehicles.Players will now die if they exit a plane at the moment it gets destroyed, previously in some cases you would survive exiting while the plane just had started to explode.Fixed an issue where players could be immune to damage during a small window of the animation when moving between in-vehicle and the top gunner seat.Players can no longer damage the PAK-40 with small melee weapons such as knives.Fixed a bug which would cause players to trigger tank sights while in a Universal Carrier.Airplanes will no longer collide with medical pouches and crates, which could cause accidents.Player are now ejected out of towables should they end up in deep water.Fixed a bug which could trigger the enter vehicle animation when a player pressed the exit vehicle interaction button too many times.It is now possible to repair the Valentine Archer tank’s engine once it gets damaged.The Valentine Archer tank now properly shows that it’s using APDS rounds instead of MG rounds in the user interface.Fixed some visual issues that would occur when using the Field Drab paint job for the Valentine Archer tank.Players should no longer get crushed when exiting the Universal Carrier at steep angles on hills / uneven terrain.Players can now fire the rocket launchers while in the passenger seat of a vehicle that supports it.The throwing grenade animation will now properly play when throwing grenades while in the passenger seat of vehicles that support it.The player is no longer clipping with the machine gun on the M3 halftrack when viewed from a third person perspective.Chief among these changes are adjustments to vehicles, with turrets gaining additional armor, new damage curves, and a whole slew of bug fixes.
#Battlefield 5 trial update
Fans of EA DICE's take on the first-person shooter genre will want to go over all of the latest changes in order to stay competitive, and they can find all of the relevant patch notes and update details below.īattlefield 5 Tides of War Chapter 3: Trial By Fire update #1 patch notesĪs might be expected from an update of this magnitude, a lot has been changed, adjusted, or otherwise tweaked in the latest March 2019 update to Battlefield 5. The Battlefield 5 Tides of War Chapter 3: Trial by Fire update #1 version 1.13 has arrived, with patch notes indicating changes for everything from vehicle physics to bug fixes and more.